Gang O Kids: Orienteering

By Dewald • University • 9 Sep 2012

    
As part of a course at Qantm College, we were tasked to develop a video game for a real client. Our client was Hazel Edwards, an Australian children’s literature writer.
We chose her book “Gang’O’Kids: Orienteering Adventures”, to create a game teaching children the idea behind orienteering.

The game featured the 5 main characters, each with a special ability, with the aim of finding all checkpoints in sequential order. The game was completed for the course in a beta proof of concept stage. We developed the game using the Unity3D engine, and all programming was done in C#.

Windows download link

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